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Computação Gráfica

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426 produtos
  • Beginner's Guide To Digital Painting In...

    Aleksander, Nykolai; Tilbury, Richard
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    Beginner’s Guide to Digital Painting in Photoshop is a new series dedicated to providing a comprehensive guide to the basics of digital painting in this versatile program. Whether you’re new to this artistic medium or simply looking to improve...

  • Documentary Storytelling

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    Documentary Storytelling

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  • Autodesk Inventor- Curso Completo

    Costa, Américo
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    Autodesk Inventor- Curso Completo

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  • O Guia Completo do Design Gráfico Digital

    Gordon,Bob; Gordon,Maggie
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    O livro essencial para todos os que estão envolvidos em design gráfico. Bases do Design aborda os fundamentos do design e o processo do design e inclui uma profunda análise da tipografia, layout e cor. Design para impressão cobre o design para edição...

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  • Show Me The Numbers

    Few,Stephen
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    Most presentations of quantitative information are poorly designed painfully so, often to the point of misinformation. This problem, however, is rarely noticed and even more rarely addressed. We use tables and graphs to communicate quantitative...

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  • Art of Game Design

    SCHELL
    (8492014)

    Anyone can master the fundamentals of game design – no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are...

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  • Mastering Autodesk Maya 2016 - Autodesk...

    Palamar, Todd
    (9206821)

    Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 'Mastering Autodesk Maya 2016' is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your...

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  • Level Up! The Guide To Great Video Game...

    Rogers, Scott
    (9396691)

    Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading...

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  • Zbrush Creature Design - Creating Dynamic...

    Spencer, Scott
    (9206924)

    Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to...

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  • The Visual Story

    Block
    (1634560)

    'If you can't make it to one of Bruce Block's legendary visual storytelling seminars, then you need his book! Now in full color for the first time, this best-seller offers a clear view of the relationship between the story/script structure and the...

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  • Design Essentials For the Motion Media Artist

    Taylor, Angie
    (3051721)

    Design Essentials For the Motion Media Artist

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  • Opengl - Webgl Programming Guide -...

    Matsuda, Kouichi; Lea, Rodger
    (9244498)

    Using WebGL(r), you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on...

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  • Real-Time 3D Rendering with DirectX and Hlsl...

    Varcholik,Paul
    (9242091)

    Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul...

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  • Search Patterns: Design For Discovery

    Morville, Peter
    (3413576)

    What people are saying about Search Patterns'Search Patterns is a delight to read -- very thoughtful and thought provoking. It's the most comprehensive survey of designing effective search experiences I've seen.' --Irene Au, Director of User...

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  • Autocad 3d 2010

    Santos,João
    (3045191)

    A modelação 3D e a visualização realista estão a revelar-se cada vez mais imprescindíveis em, praticamente, todas as áreas técnicas. As capacidades de visualização realista, com a inclusão do motor de rendering mental ray (3DS MAX) e mais de 300...

  • Opengl - Opengl Es 3.0 Programming Guide

    Ginsburg, Dan; Shreiner, Dave; Ginsburg,Daniel; Purnomo, Budirijanto; Munshi,Aaftab
    (9244440)

    This text details the entire OpenGL ES 3.0 pipeline with detailed examples in order to provide a guide for developing a wide range of high performance 3D applications for embedded devices.

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  • Arte Digital - Técnicas de Ilustração Digital

    Batista, António
    (2887031)

    Um livro dedicado à nova forma de fazer arte através de complexas equações matemáticas e mosaicos intermináveis de cores, traduzidos em pixéis e vectores. Uma abordagem a várias aplicações e a interacção entre ambas de modo a obter soberbas...

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  • Head First Design Patterns

    Bates, Bert; Freeman,Elisabeth; Freeman, Eric; Sierra, Kathy
    (294800)

    Provides design patterns to help with software development using the Java programming language.

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  • After Effects Expressions

    Geduld, Marcus
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    Put the power of Expressions to work in your animations with controls and efficiencies impossible to achieve with traditional keyframing techniques. No programming skills are required. Foundation concepts and skills orient the new designer and serve...

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  • Designing Interfaces

    Tidwell,Jenifer
    (5523399)

    Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best...

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  • Computer Graphics - Principles And Practice

    Van Dam, Andries; Sklar, David; Mcguire, Morgan; Foley,James D; Feiner,Steven K; Hughes,John F; Akeley,Kurt
    (9242055)

    For decades, 'Computer Graphics' has been the authoritative 'bible' in the field. Now, it has been completely rewritten to offer the most thorough, authoritative, and up-to-date coverage of modern algorithms, technologies, and applications.

  • The After Effects Illusionist

    Perkins,Chad
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    The After Effects Illusionist

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  • Stop Staring - Facial Modeling and Animation...

    Osipa,Jason
    (3096799)

    If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash...

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  • Learning - Learning 2D Game Development With...

    Johnson, Matthew; Hasankolli,Reshat; Henley,James
    (9244399)

    The Unity Engine Tutorial for Any Game Creator Unity is now the world's #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy...

  • The Video Editor's Guide To Soundtrack Pro

    "mcguire,Sam; Liban, David"
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    The Video Editor's Guide To Soundtrack Pro

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  • Advanced Web Metrics With Google Analytics...

    Clifton, Brian
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    Get the latest information about using the #1 web analytics tool from this fully updated guide Google Analytics is the free tool used by millions of web site owners to assess the effectiveness of their efforts. Its revised interface and new features...

  • Introducing Autodesk Maya 2016 - Autodesk...

    Derakhshani, Dariush
    (9206805)

    Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 'Introducing Autodesk Maya 2016' is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines...

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  • Mastering Blender

    Mullen,Tony
    (9206849)

    New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of...

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  • Sams Teach Yourself -- Hours - Opengl...

    Haemel, Nicholas; Sellers, Graham; Wright,Richard S
    (9244398)

    ' OpenGL(r) SuperBible, Seventh Edition, ' is the definitive programmer s guide, tutorial, and reference for OpenGL 4.5, the world s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL s...

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  • Photoshop For 3D Artists - Vol. 1

    Sykut, Andrzej; Ragonha, Fabio M.; Korcsok, Zoltan
    (5014550)

    techniques can be seamlessly blended into the 3D production pipeline, resulting in a high quality image and a versatile and streamlined workflow. The book offers artists the chance to learn from a variety of top professionals, such as Andrzej Sykut,...

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  • Force: Character Design From Life Drawing

    Mattesi
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    Force: Character Design From Life Drawing

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  • Stop Motion: Craft Skills For Model Animation

    Shaw,Robert W.
    (2577796)

    'Interest in this art form has been rekindled by recently popular films including Tim Burton's The Corpse Bride and ?Curse of the WereRabbit?. This authoritative primer of the craft skills required in model animation teaches the basic building blocks...

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  • Cinema 4d

    "mcquilkin,Kent; Powers, Anne"
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    Cinema 4d

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  • Creating Motion Graphics With After Effects,...

    "meyer,Chris; Meyer, Trish"
    (3051824)

    Creating Motion Graphics With After Effects, 5th Edition

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  • ntroduction to Game Design, Prototyping, and...

    Gibson,Jeremy
    (9244391)

    Learn Game Design, Prototyping, and Programming with Today s Leading Tools: Unity and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the...

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  • Designing Interactions

    Moggridge,Bill
    (1576967)

    A pioneer in interaction design tells the stories of designers who changed the way people use everyday things in the digital era, interviewing the founders of Google, the creator of The Sims, the inventors and developers of the mouse and the desktop,...

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  • Game Character Creation With Blender And...

    Totten, Chris
    (9208109)

    A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an...

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  • Cool Infographics Effective Communication...

    Krum, Randy
    (9220554)

    Make information memorable with creative visual design techniques Research shows that visual information is more quickly and easily understood, and much more likely to be remembered. This innovative book presents the design process and the best...

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  • 100% Photoshop

    Caplin,Steve
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    100% Photoshop

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  • Professional Visual Studio 2010

    Randolph, Nick
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    A must-have guide that covers all the new features of Visual Studio 2010Visual Studio allows you to create and manage programming projects for the Windows platform, and the new 2010 version has undergone a major overhaul comprised of significant...

  • Learning - Learning Blender - A Hands-On...

    Villar, Oliver
    (9244401)

    Blender, the free open source 3D software is liberating millions of creative professionals to create projects that would never have been possible before. Many are turning to Blender to create realistic 3D characters for today's huge markets in gaming...

  • Lensbaby

    Hilz,Corey
    (3051820)

    Lensbaby

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  • Autocad 2010 - Guia de Consulta Rápida

    Santos,João
    (3045188)

    É frequente os utilizadores do AutoCAD, com ou sem muita experiência, terem dúvidas como: . Não me lembro do nome do comando para... . Nunca usei este comando ou esta opção. O que é que fazem? . Onde é que este comando está nos menus? Existe ícone...

  • Fix It In Post

    James,Jack
    (3051478)

    Fix It In Post

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