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Computação Gráfica

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469 produtos
  • Autodesk Inventor- Curso Completo

    Costa,Américo
    (3060394)

    Autodesk Inventor- Curso Completo

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  • Adobe Photoshop CC Classroom In A Book (2018...

    Chavez, Conrad; Faulkner, Andrew
    (10084538)

    Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop choose Adobe Photoshop CC Classroom in a Book (2018 release) from Adobe Press. The 15 project-based lessons show key step-by-step techniques for...

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  • Game Physics Engine Development

    Millington,Ian
    (3051013)

    Game Physics Engine Development

  • Show Me The Numbers

    Few,Stephen
    (4895157)

    Most presentations of quantitative information are poorly designed painfully so, often to the point of misinformation. This problem, however, is rarely noticed and even more rarely addressed. We use tables and graphs to communicate quantitative...

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  • Game Art Complete - All-in-one - Learn Maya ,...

    Gahan,Andrew
    (2610801)

    Never before has a book on game art been so exciting and inspirational. The projects covered leave artists ready to roll up their sleeves and get to work. Modelers, Renderers, Riggers, and Texturers can all learn to produce stunning game assets in...

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  • Learning - Learning 2D Game Development With...

    Johnson,Matthew; Hasankolli,Reshat; Henley,James
    (9244399)

    The Unity Engine Tutorial for Any Game Creator Unity is now the world's #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy...

  • Adobe Illustrator CC Classroom In A Book...

    Wood, Brian
    (10084540)

    Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2018 release) choose Adobe Illustrator CC Classroom in a Book (2018 release) from the best-selling series of hands-on software training...

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  • Art of Game Design

    SCHELL
    (8492014)

    Anyone can master the fundamentals of game design – no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are...

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  • Digital Art Masters: Volume 5

    3dtotal Com
    (10084437)

    Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 5 includes over 50...

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  • Head First Design Patterns

    Bates,Bert; Freeman,Elisabeth; Freeman,Eric; Sierra,Kathy
    (294800)

    What's so special about design patterns?At any given moment, someone struggles with the same software design problems you have. And, chances are, someone else has already solved your problem. This edition of Head First Design Patterns--now updated...

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  • The Visual Story

    Block
    (1634560)

    'If you can't make it to one of Bruce Block's legendary visual storytelling seminars, then you need his book! Now in full color for the first time, this best-seller offers a clear view of the relationship between the story/script structure and the...

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  • Beginner's Guide To Digital Painting In...

    Aleksander,Nykolai; Tilbury,Richard
    (5014544)

    Beginner’s Guide to Digital Painting in Photoshop is a new series dedicated to providing a comprehensive guide to the basics of digital painting in this versatile program. Whether you’re new to this artistic medium or simply looking to improve...

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  • Level Up! The Guide To Great Video Game...

    Rogers, Scott
    (9396691)

    Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading...

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  • Photoshop For 3D Artists - Vol. 1

    Sykut,Andrzej; Ragonha,Fabio M.; Korcsok,Zoltan
    (5014550)

    techniques can be seamlessly blended into the 3D production pipeline, resulting in a high quality image and a versatile and streamlined workflow. The book offers artists the chance to learn from a variety of top professionals, such as Andrzej Sykut,...

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  • Ilustración Digital - Una Clase Magistral de...

    Zeegen,Lawrence
    (2618918)

    ¿Cómo puedes crear imágenes impactantes combinando las clásicas técnicas manuales con lo último en tecnología digital? Ilustración digital rompe las barreras para ofrecer clases magistrales de creación profesional de imágenes. Los mejores creadores...

  • 3d Toons

    Anzovin,Steve; Anzovin,Raf
    (1387205)

    3d Toons

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  • Fix It In Post

    James,Jack
    (3051478)

    Fix It In Post

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  • The After Effects Illusionist

    Perkins,Chad
    (3051495)

    The After Effects Illusionist

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  • Force: Animal Drawing

    Mattesi,Mike
    (3051832)

    Force: Animal Drawing

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  • Sams Teach Yourself -- Hours - Opengl...

    Haemel,Nicholas; Sellers,Graham; Wright,Richard S
    (9244398)

    ' OpenGL(r) SuperBible, Seventh Edition, ' is the definitive programmer s guide, tutorial, and reference for OpenGL 4.5, the world s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL s...

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  • Stop Staring - Facial Modeling and Animation...

    Osipa,Jason
    (3096799)

    If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash...

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  • Zbrush Creature Design - Creating Dynamic...

    Spencer,Scott
    (9206924)

    Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to...

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  • Mastering Autodesk Maya 2016 - Autodesk...

    Palamar,Todd
    (9206821)

    Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 'Mastering Autodesk Maya 2016' is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your...

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  • ntroduction to Game Design, Prototyping, and...

    Gibson,Jeremy
    (9244391)

    Learn Game Design, Prototyping, and Programming with Today s Leading Tools: Unity and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the...

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  • Digital Design And Computer Architecture,...

    Harris
    (8810133)

    Digital Design and Computer Architecturetakes a unique and modern approach to digital design. Beginning with digital logic gates and progressing to the design of combinational and sequential circuits, Harris and Harris use these fundamental building...

  • Learning - Learning Blender - A Hands-On...

    Villar,Oliver
    (9244401)

    Blender, the free open source 3D software is liberating millions of creative professionals to create projects that would never have been possible before. Many are turning to Blender to create realistic 3D characters for today's huge markets in gaming...

  • 100% Photoshop

    Caplin,Steve
    (3051828)

    100% Photoshop

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  • Stop Motion: Craft Skills For Model Animation

    Shaw,Robert W.
    (2577796)

    'Interest in this art form has been rekindled by recently popular films including Tim Burton's The Corpse Bride and ?Curse of the WereRabbit?. This authoritative primer of the craft skills required in model animation teaches the basic building blocks...

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  • Force: Character Design From Life Drawing

    Mattesi
    (2577528)

    Force: Character Design From Life Drawing

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  • Introducing Autodesk Maya 2016 - Autodesk...

    Derakhshani,Dariush
    (9206805)

    Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 'Introducing Autodesk Maya 2016' is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines...

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  • 3ds Max - Curso Completo

    (2887443)

    O 3ds Max, agora também com a vertente Max Design, tornou-se um programa de referência, praticamente indispensável para quem pretende criar imagens e animações 3D de qualidade foto-realista. Este software é uma ferramenta completa de modelação 3D,...

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  • Cool Infographics Effective Communication...

    Krum,Randy
    (9220554)

    Make information memorable with creative visual design techniques Research shows that visual information is more quickly and easily understood, and much more likely to be remembered. This innovative book presents the design process and the best...

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  • Vfx Artistry

    "drate,Spencer; Salavetz, Judith"
    (3051501)

    Vfx Artistry

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  • Search Patterns: Design For Discovery

    Morville,Peter
    (3413576)

    What people are saying about Search Patterns'Search Patterns is a delight to read -- very thoughtful and thought provoking. It's the most comprehensive survey of designing effective search experiences I've seen.' --Irene Au, Director of User...

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  • After Effects Expressions

    Geduld,Marcus
    (2611321)

    Put the power of Expressions to work in your animations with controls and efficiencies impossible to achieve with traditional keyframing techniques. No programming skills are required. Foundation concepts and skills orient the new designer and serve...

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  • Designing Interfaces

    Tidwell,Jenifer
    (5523399)

    Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best...

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  • Design Theory And Methods Using CAD/Cae - The...

    Chang,Kuang-Hua
    (9933275)

    The fourth book of a four-part series, Design Theory and Methods using CAD/CAE integrates discussion of modern engineering design principles, advanced design tools, and industrial design practices throughout the design process. This is the first book...

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  • Autocad 2010 - Guia de Consulta Rápida

    Santos,João
    (3045188)

    É frequente os utilizadores do AutoCAD, com ou sem muita experiência, terem dúvidas como: . Não me lembro do nome do comando para... . Nunca usei este comando ou esta opção. O que é que fazem? . Onde é que este comando está nos menus? Existe ícone...

  • Better Location Shooting

    Martingell,Paul
    (2604093)

    Location filming is growing in popularity with the abundance of affordable cameras. You don't need a studio, a broadcast truck, or even extensive knowledge of how to use a 16mm film camera--all you need is a digital camera, and you can take your job...

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  • Computer Vision - Principles, Algorithms,...

    Davies,E R
    (9933235)

    Computer Vision: Principles, Algorithms, Applications, Learning (previously entitled Computer and Machine Vision) clearly and systematically presents the basic methodology of computer vision, covering the essential elements of the theory while...

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  • Blender Foundations

    Hess,Roland
    (3051830)

    Blender Foundations

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  • Advances In Quantum Chemistry: 61

    Sabin,John R.
    (3584795)

    Advances in Quantum Chemistry presents surveys of current topics in this rapidly developing field that has emerged at the cross section of the historically established areas of mathematics, physics, chemistry, and biology. It features detailed...

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  • Cinema 4d 10 Workshop

    Von Koenigsmarck
    (1967002)

    CINEMA 4D offers the performance of the best 3D tools with a substantially lower price and an easier learning curve. This authoritative guide to the application interface features hands-on tutorials that permit the reader to put the application...

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  • Designing Interactions

    Moggridge,Bill
    (1576967)

    A pioneer in interaction design tells the stories of designers who changed the way people use everyday things in the digital era, interviewing the founders of Google, the creator of The Sims, the inventors and developers of the mouse and the desktop,...

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