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133 produtos
  • Game Of Thrones 5C Box Set

    Martin, George R. R.
    (4054591)

    THE HIT ORIGINAL SERIES FROM HBO #1 INTERNATIONALLY BESTSELLING AUTHORGEORGE R. R. MARTIN A SONG OF ICE AND FIRE IncludesGAME OF THRONESA CLASH OF KINGSA STORM OF SWORDSA FEAST FOR CROWSA DANCE WITH DRAGONS

  • Zangado Games - o Que É Ser Um Gamer e Como...

    Zangado
    (9372070)

    Ser gamer é muito mais do que ser simplesmente um jogador. É um estilo de vida que traz lições importantes, como acreditar em si mesmo, nunca desistir diante dos obstáculos, e mostra que rivalidade não significa inimizade. Assim pensa o Zangado, que...

  • e-book

    C# Game Programming Cookbook for Unity 3D

    (9511646)

    An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components....

  • e-book

    C++ Game Development Cookbook

    Druhin Mukherjee
    (9561402)

    Over 90 recipes to get you creating modern, fast, and high-quality games with C++About This Book• Level up your game programming skills with insightful recipes on building games in C++• Analyze the less commonly discussed problems with C++...

  • e-book

    CryENGINE Game Programming with C++, C#, and...

    Lundgren, Filip; Pearce-Authers, Ruan
    (9513602)

    This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE...

  • e-book

    Beginning C++ Game Programming

    Horton,John
    (9795293)

    Learn C++ from scratch and get started building your very own gamesAbout This Book• This book offers a fun way to learn modern C++ programming while building exciting 2D games• This beginner-friendly guide offers a fast-paced but engaging approach to...

  • e-book

    3D Game Development with Microsoft...

    Hillar Gaston C.
    (8621464)

    This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. The book focuses on practical examples and has a friendly approach, with the opportunity to learn...

  • e-book

    Nintendo Wii Flash Game Creator'apos;s Guide...

    Perkins,Todd
    (9774943)

    Create your own Flash games for the Wii Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator'apos;s Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn...

  • e-book

    Learning C# by Developing Games with Unity...

    Greg Lukosek
    (9593372)

    Develop your first interactive 2D platformer game by learning the fundamentals of C#About This Book• Get to grips with the fundamentals of scripting in C# with Unity• Create an awesome, 2D platformer game from scratch using the principles of...

  • e-book

    Learning C# by Developing Games with Unity 3D...

    Norton, Terry
    (9669417)

    This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of...

  • e-book

    Learning C++ by Creating Games with UE4

    Sherif William
    (9807410)

    If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.

  • e-book

    Market Mind Games - A Radical Psychology of...

    Shull, Denise
    (3870758)

    Seize the advantage in every trade using your greatest asset-'quot;psychological capital'quot;!When it comes to investing, we'apos;re usually taught to 'quot;conquer'quot; our emotions. Denise Shull sees it in reverse: We need to use our...

  • e-book

    Big Game Shooting - The Lion in South Africa

    F. C. Selous
    (9464461)

    Many of the earliest books, particularly those dating back to the 1900's and before, are now extremely scarce and increasingly expensive. We are republishing these classic works in affordable, high quality, modern editions, using the original text...

  • e-book

    Programming Video Games for the Evil Genius

    Cinnamon,Ian
    (2890133)

    IF EVIL'apos;S YOUR NAME, THEN THESE ARE YOUR GAMES!Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun...

  • e-book

    Making Deep Games - Designing Games with...

    Doris C. Rusch
    (9495890)

    Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is...

  • e-book

    Learning Objective-C by Developing iPhone...

    Booker Amy M.; Walters Joseph D.
    (9823795)

    Written as a practical and engaging tutorial, this book guides you through the development of your own exciting, fully featured, games.If you are a beginner and an enthusiast who dreams about creating games and is in need of some additional...

  • e-book

    Game Theory at Work - How to Use Game Theory...

    Miller, James
    (3022374)

    An easy-to-follow, non-technical approach to using game theory in every business battleGame theory has become entrenched in today'apos;s business world. It has also often required oppressive and incomprehensible mathematics. Game Theory at Work...

  • e-book

    Unity 5 - Learning C# by Developing Games

    John P. Doran; Greg Lukosek; Chris Dickinson
    (9468377)

    Explore every nook and cranny of Unity 5 to turn your imaginations into realityAbout This Book• Demystify the C# programming language in Unity 5.x.• Unleash the power of Unity to create a wide variety of projects in numerous genres and formats.•...

  • e-book

    Procedural Content Generation for C++ Game...

    Green,Dale
    (9522600)

    Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This Book• This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online...

  • e-book

    Getting Started with C++ Audio Programming...

    (9470371)

    This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio...

  • Jogo da Vitoria -c/ Chegar ao Topo Degrau P/

    Iacovone,Sergio
    (416322)

    Jogo da Vitoria -c/ Chegar ao Topo Degrau P/

  • e-book

    The Big Book of Leadership Games

    Deming,Vasudha
    (9848354)

    Dozens of engaging ways to forge good working relationships between managers and their staffsThis book offers managers 50 fun, illuminating experiential activities for building a positive, open, and productive relationship with the people they...

  • e-book

    Winning the Loser'apos;s Game, 6th edition -...

    Ellis,Charles D.
    (4929830)

    The classic guide to winning on Wall Street--completely updated and expanded!The go-to guide for anyone seeking long-term gain in the stock market, Winning the Loser'apos;s Game was referred to by the great Peter Drucker as 'quot;by far the best book...

  • e-book

    Winning the Loser'apos;s Game - Timeless...

    Ellis, Charles D.
    (9616435)

    This indispensable investment guide asks the question: How can an individual invest successfully when the majority always fails? Charles Ellis, one of today'apos;s most brilliant investment writers, has updated his influential book to include: Ways...

  • e-book

    Winning the Loser'apos;s Game, Seventh...

    (9433230)

    Everything you need to know for long-term stock-market success-with critical new information about indexing, ETFs, and 401(k)sFrom one of today'apos;s most respected authorities on stock investing, Winning the Loser'apos;s Game explains how you can...

  • e-book

    Winning the Loser'apos;s Game, Fifth Edition...

    Ellis, Charles D.
    (3022830)

    The Classic Guide to Winning on Wall Street-Completely Updated and Expanded!'quot;The best book about investing? The answer is simple: Winning the Loser'apos;s Game. Using compelling data and pithy stories, Charley Ellis has captured beautifully in...

  • e-book

    The Seventh Game

    LEVENSON,BARRY
    (8041187)

    A PAPERBACK ORIGINALThe amazing stories behind the 35 seventh games of baseball'apos;s World SeriesThe World Series has gone to a thrilling 'quot;game seven'quot; only 35 times, and each one comes alive in The Seventh Game, a rich collection of...

  • e-book

    The Big Book of Team Coaching Games

    Scannell, Mary; Mike Mulvihill; Joanne Schlosser
    (9608790)

    The fun and effective way to BOOST ENGAGEMENT and PRODUCTIVITYTeams that enjoy working together operate on a whole different energy level than teams that don'apos;t. They break down silos. They build stronger relationships. They retain what they have...

  • e-book

    The Big Book of Conflict Resolution Games

    Scannell, Mary
    (3075615)

    Make workplace conflict resolution a game that EVERYBODY wins!Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities...

  • e-book

    The Big Book of People Skills Games

    Scannell, Edward
    (3132465)

    More than 700,000 books sold in the Big Book series! Always say and do the right thing at the right time! Developing the necessary skills critical to teamwork and company success-taught in a fun group formatMeeting new people, developing listening...

  • e-book

    The Gamification Revolution - How Leaders...

    Linder, Joselin
    (9479706)

    THE REVOLUTION WILL BE GAMIFIED MASTER THE GAMIFIED STRATEGIES THAT WILL TRANSFORM YOUR BUSINESS--OR BE LEFT BEHINDGamification: It'apos;s the hottest new strategy in business, and for good reason--it'apos;s helping leading companies create...

  • e-book

    The Big Book of Customer Service Training...

    Carlaw,Peggy; Deming,Vasudha
    (8102873)

    Help your employees to excel in dealing with the public with this stimulating, fun-filled collection of customer service training games. Designed not only to teach important skills but also to spark enthusiasm and a high level of involvement in the...

  • e-book

    The Red Rubber Ball at Work - Elevate Your...

    Kevin Carroll
    (8040984)

    How do you ignite creativity, problem solving, and risk taking to score big in business? According to bestselling author Kevin Carroll, it’s child’s play!Former 76ers athletic trainer Kevin Carroll, has turned his childhood passion for playing ball...

  • e-book

    The Red Rubber Ball at Work - Elevate Your...

    (8040974)

    Put play in your work as you improve on:Innovation: Create better products and servicesProblem-Solving: Tag-team responsibility and collaborate on solutionsMotivation: Build creative excitement at every levelRisk-Taking: Push new ideas to their...

  • e-book

    Dangerous Game

    C.P. Moorman
    (9823864)

    Eighteen-year-old Derek Wilds' life changed when his parents had him disappear into the woods when he was only fourteen years old. Growing up with another family for most of his life Derek comes to realize that everyone he grows close to ends up...

  • 3d Game Programming All In One

    Finney,Kenneth C.
    (1980276)

    Provides instructions on creating a 3D game, covering such topics as adding texture, modeling with MilkShape, creating player and vehicle modules, and programming sound.

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  • 3d Game Programming All In One

    Finney,Kenneth C.
    (4880781)

    3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION is perfect for anyone interested in learning the skills and processes involved in making 3D games. This new edition of the bestselling book shows you how to design and create every aspect of a fully...

  • e-book

    Monopoly, Money, and You - How to Profit from...

    Orbanes, Philip E.
    (9545236)

    THE GAME-CHANGING GUIDE TO SMARTER FINANCIAL DECISIONSThrough vividly illustrated game play, Monopoly, Money, and You shows you how to manage real-life financial challenges using lessons from the iconic board game. You'apos;ll improve the critical...

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  • Beginning C++ Game Programming

    Dawson,Michael
    (1053394)

    Describes the basics of computer game programming with C++.

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  • Skylanders Giants Wrecking Ball "s2" I.c.p

    (4315110)

    Dê vida aos Skylanders e comece a sua aventura Giant! Skylanders Giants é o segundo jogo da série Skylanders, seus guerreiros retornam mais fortes, com o dobro do tamanho dos personagens de seu antecessor e habilidades especiais. Podem erguer...

  • e-book

    Same Game, Different Rules

    Jean Hollands
    (9795581)

    Rise to the top and stay there without becoming a B@#%!In this groundbreaking book, top executive coach and bestselling author Jean Hollands focuses on a dangerous obstacle that continues to thwart many a talented woman'apos;s ambition­­the...

  • e-book

    The Prudent Investor'apos;s Guide to Beating...

    Bowen, John
    (9619856)

    'quot;Timely and practical. This book brings the leading edge of investment information to the prudent investor in an understandable way.'quot; -Charles Schwab, Chairman, Charles Schwab Corporation. 'quot;to write a book like this on Modern Portfolio...

  • e-book

    Step Up Your Game

    Naresh C. Rao
    (9521329)

    As a sports and wellness medicine practitioner whose clients include Olympic and professional athletes, triathletes, and weekend warriors, Dr. Naresh Rao has uncovered the secrets of how and why elite athletes consistently perform at the highest...

  • e-book

    Board and Table Games from Many Civilizations

    R. C. Bell
    (9639767)

    This encyclopedic volume provides the rules and methods of play for more than 180 different games: Ma-jong, Hazard, Wei-ch'apos;i (Go), Backgammon, Pachisi, and many others. Over 300 photographs and line drawings.

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