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Resultados para: computer graphics

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51 produtos
  • e-book

    Computer Graphics - Principles and Practice

    Hughes, John F.; Mcguire, Morgan
    (9510819)

    Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second...

  • Interactive Computer Graphics - A Top-Down...

    Angel,Edward; Shreiner,Dave
    (9242064)

    Interactive Computer Graphics with WebGL, Seventh Edition , is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals interested...

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  • e-book

    Computer Graphics Through OpenGL - From...

    Guha, Sumanta
    (9518772)

    From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active...

  • Computer Graphics For Java Programmers, 2nd...

    Ammeraal
    (2666266)

    A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts – and a knowledge of how they can be implemented in a particular programming...

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  • e-book

    Computer-Graphic Facial Reconstruction

    Clement,John G.; Marks,Murray K.
    (3024031)

    This unique books looks at a cost-efficient, fast and accurate means of facial reconstruction--from segmented, decomposed, or skeletal remains--using computer-graphic and computational means.Computer-Graphic Facial Reconstruction is designed as a...

  • e-book

    Computer Graphics Through OpenGL, Second...

    Guha, Sumanta
    (9455475)

    From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active...

  • e-book

    Computer Graphics Using Open GL

    CTI Reviews
    (9552281)

    Facts101 is your complete guide to Computer Graphics Using Open GL. In this book, you will learn topics such as Additional Drawing Tools, Vector Tools for Graphics, Transformations of Objects, and Modeling Shapes with Polygonal Meshes plus much more....

  • e-book

    The Computer Graphics Metafile - Butterworth...

    Mumford,A. M.; Henderson,L. R.
    (9685803)

    The Computer Graphics Metafile deals with the Computer Graphics Metafile (CGM) standard and covers topics ranging from the structure and contents of a metafile to CGM functionality, metafile elements, and real-world applications of CGM. Binary...

  • e-book

    The Computer Graphics Interface - Computer...

    Chauveau,Karla Steinbrugge; Chin,Janet S.; Reed,Theodore Niles
    (9765063)

    The Computer Graphics Interface provides a concise discussion of computer graphics interface (CGI) standards. The title is comprised of seven chapters that cover the concepts of the CGI standard. Figures and examples are also included. The first...

  • Introduction To Computer Graphics With OpenGL...

    Han,JungHyun
    (10222290)

    OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han's Introduction to Computer Graphics...

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  • e-book

    Mathematical Optimization in Computer...

    Gomes,Jonas; Velho,Luiz; Carvalho,Paulo
    (3032101)

    Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every computer graphics professional should understand in order to envision...

  • e-book

    Fluid Simulation for Computer Graphics,...

    Robert Bridson
    (9602275)

    A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to...

  • e-book

    Real-Time Rendering - Computer Graphics with...

    (10196687)

    Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances...

  • e-book

    Non-Photorealistic Computer Graphics -...

    Strothotte,Thomas; Schlechtweg,Stefan
    (2891150)

    Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to non-photorealistic (NPR) techniques for generating images that appear...

  • e-book

    Introduction to Computer Graphics - A...

    Pattanaik, Sumanta; Ganovelli, Fabio
    (9507063)

    Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer...

  • e-book

    Fundamentals of Computer Graphics, Fourth...

    Shirley,Peter; Marschner,Steve
    (9652191)

    Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.Focusing on geometric...

  • Chapman & Hall/CRC Computer Graphics,...

    King,Roger; KING, ROGER
    (9263505)

    Each chapter of 3D Animation for the Raw Beginner Using Maya introduces critical aspects of the 3D animation process and presents clear and concise tutorials that link key concepts to practical Autodesk(r) Maya(r) techniques. Providing a...

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  • Chapman & Hall/CRC Computer Graphics,...

    Pattanaik,Sumanta; Ganovelli,Fabio; Corsini,Massimiliano; Di Benendetto,Marco
    (9266631)

    Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer...

    sob encomenda
  • Chapman & Hall/CRC Computer Graphics,...

    Boreskov,Alexey; Shikin,Evgeniy
    (9266673)

    Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with...

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  • e-book

    Physically-Based Modeling for Computer...

    Barzel,Ronen; Alan H. Barr
    (9586650)

    Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners,...

  • An Integrated Introduction To Computer...

    Goldman,Ronald
    (9266724)

    Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals,...

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  • Digital Design - The New Computer Graphics

    (410897)

    Digital Design - The New Computer Graphics

  • e-book

    Numerical Algorithms - Methods for Computer...

    Solomon,Justin
    (9691715)

    Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing,...

  • Automation And Control Engineering...

    Wong,Gabriyel; Wang,Jianliang
    (9263942)

    Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances...

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  • e-book

    Schaum'apos;s Outline of Computer Graphics...

    Zhigang Xiang; Roy A. Plastock
    (9848115)

    Scores of examples and problems allow students to hone their skills. Clear explanations of fundamental tasks facilitate students' understanding of important concepts. New! Chapters on shading models, shadow, and texture-including the Phong...

  • e-book

    Light and Skin Interactions - Simulations for...

    Baranoski,Gladimir V. G.; Krishnaswamy, Aravind
    (3071145)

    Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal...

  • e-book

    Fundamentals of Computer Graphics, Fourth...

    Shirley,Peter; Marschner,Steve
    (9531232)

    Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.Focusing on geometric...

  • e-book

    3D Computer Graphics

    Buss,Samuel R.
    (2942151)

    This textbook emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or...

  • e-book

    Fundamentals of Computer Graphics

    Shirley,Peter; Marschner,Steve; Ashikhmin,Michael
    (9509905)

    With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill. The third edition of this widely adopted text gives students a...

  • e-book

    Mathematical Structures for Computer Graphics

    Janke,Steven J.
    (9300115)

    A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques...

  • e-book

    Mathematical Structures for Computer Graphics

    Janke,Steven J.
    (9300116)

    A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques...

  • e-book

    Practical Algorithms for 3D Computer Graphics...

    R. Stuart Ferguson
    (9464208)

    Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of...

  • e-book

    The Complete Guide to Blender Graphics -...

    John M. Blain
    (9553861)

    Blender is a free and open source graphics program for computer modeling and animation. It contains all the tools necessary for creating models and scenes that may be made into still images or animated movies. Like its predecessors, the third edition...

  • e-book

    Quick Reference to Computer Graphics Terms

    Stevens,Roger T.
    (9690461)

    Quick Reference to Computer Graphics Terms is a collection of technical terms used in computer graphics in a compact and convenient reference volume.The book lists a number of acronyms, phrases, and words that have specialized meanings in the field...

  • e-book

    Generative Modeling for Computer Graphics and...

    John M. Snyder
    (9648481)

    Generative Modeling for Computer Graphics and Cad: Symbolic Shape Design Using Interval Analysis presents a symbolic approach to shape representation that is useful to the CAD/CAM and computer graphics communities.This book discusses the kinds of...

  • e-book

    Geometric Tools for Computer Graphics

    Eberly,David H.; Schneider,Philip
    (3024930)

    Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental...

  • e-book

    Introduction to Visual Computing - Core...

    M. Gopi; Aditi Majumder
    (10111174)

    Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as...

  • e-book

    Introductory Tiling Theory for Computer...

    Kaplan,Craig
    (8646770)

    Tiling theory is an elegant branch of mathematics that has applications in several areas of computer science. The most immediate application area is graphics, where tiling theory has been used in the contexts of texture generation, sampling theory,...

  • e-book

    E-Study Guide for: Mathematica Navigator:...

    Ruskeepaa,Heikki; Reviews, Cram101
    (3821138)

    Never Highlight a Book Again! Just the FACTS101 study guides give the student the textbook outlines, highlights, practice quizzes and optional access to the full practice tests for their textbook.

  • e-book

    Introduction to Visual Computing - Core...

    M. Gopi
    (10110740)

    Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as...

  • Computer Graphics - Principles And Practice

    Van Dam, Andries; Sklar,David; Mcguire, Morgan; Foley,James D; Feiner,Steven K; Hughes,John F; Akeley,Kurt
    (9242055)

    For decades, 'Computer Graphics' has been the authoritative 'bible' in the field. Now, it has been completely rewritten to offer the most thorough, authoritative, and up-to-date coverage of modern algorithms, technologies, and applications.

    Produto indisponível

  • Computer Graphics For Designers & Artists

    Kerlow,Isaac Victor; Rosebush,Judson
    (9240490)

    Significant changes have taken place in the world of computer graphics since the first edition of this pioneering guide was published in 1986. The Second Edition brings readers up to date by incorporating the latest imaging techniques, input and...

    Produto indisponível

  • Computer Graphics - Secrets And Solutions

    Corrigan,John
    (9209765)

    Computer Graphics - Secrets And Solutions

    Produto indisponível

  • Computer Graphics With Opengl

    Baker,M. Pauline; Hearn,Donald
    (696787)

    Computer Graphics With Opengl

    Produto indisponível

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