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Resultados para: gamification

21 produtos
  • Gamification - Como Criar Experiências de...

    Flora Alves
    (8917794)

    • Livro mostra como o gamification pode ser usado para soluções de aprendizagem engajadoras.• Voltado a profissionais das áreas de treinamento que desejam se aprofundar no tema e colocá-lo em prática. • Autora se dedica à pesquisa de novas...

  • e-book

    Gamification

    Flora Alves
    (9420462)

    2ª Edição – revisada e ampliada.- Livro mostra como o gamification pode ser usado para soluções de aprendizagem engajadoras- Voltado a profissionais das áreas de treinamento que desejam se aprofundar no tema e colocá-lo em prática. - Autora se dedica...

  • e-book

    Gamify - How Gamification Motivates People to...

    Biran Burke
    (9651610)

    Organizations are facing an engagement crisis.  Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited...

  • e-book

    Gamification Complete Certification Kit -...

    Menken, Ivanka
    (9507883)

    Gamification Complete Certification Kit - Core Series for IT

  • e-book

    Gamify - How Gamification Motivates People to...

    Biran Burke
    (9515020)

    Organizations are facing an engagement crisis.  Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited...

  • e-book

    The gamification Handbook - Everything you...

    Robert Hunter
    (9541464)

    The gamification Handbook - Everything you need to know about gamification

  • Gamification Em Help Desk e Service Desk

    Cohen,Roberto
    (9739537)

    Por que games como Pac-Man, Super Mario Bros, Mortal Kombat, Doom, Civilization, The Sims, World of Warcraft, Angry Brids, Farmville e Minecraft conseguem encantar seus jogadores durante horas a fio? Como o ambiente corporativo pode se beneficiar...

  • e-book

    The Gamification Toolkit - Dynamics,...

    Werbach,Kevin; Hunter,Dan
    (9816202)

    Take your gamification efforts to the next levelWhen The Economist covered Kevin Werbach and Dan Hunter’s new book For the Win in 2012, they referred to gamification as a “management craze.” Since then, gamification has proved to be much more than a...

  • e-book

    The Gamification of Learning and Instruction...

    Kapp, Karl M.
    (9443617)

    Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning...

  • e-book

    Gamification with Moodle

    Natalie Denmeade
    (9487846)

    Use game elements in Moodle courses to build learner resilience and motivationAbout This BookFormulate a Moodle course that acts as a flexible framework ready for your own contentKeep learners engrossed and create opportunities for motivation through...

  • e-book

    Business Gamification For Dummies

    Shoup, Kate; Kris Duggan
    (9287693)

    The easy way to grasp and use gamification concepts in business Gamification is a modern business strategy that leverages principles from games to influence favorable customer behavior on the web in order to improve customer loyalty, engagement, and...

  • e-book

    Business Gamification For Dummies

    Shoup, Kate; Kris Duggan
    (9287722)

    The easy way to grasp and use gamification concepts in business Gamification is a modern business strategy that leverages principles from games to influence favorable customer behavior on the web in order to improve customer loyalty, engagement, and...

  • e-book

    Gamification - A Practical Guide for...

    (9471028)

    Gamification: A Practical Guide for Librarians discusses ways to incorporate gamification and game elements into various aspects of library services. Attention is given to instruction, assessment, setting goals, and working with outside stakeholders,...

  • e-book

    Gamification with Unity 5.x

    Lauren S. Ferro
    (9455586)

    Build exhilarating gaming experiences using a wide range of game elements in Unity 5.xAbout This Book• Achieve your goals in a fun-filled way by creating gamification projects from scratch• Leverage the Unity 5.X toolkit to create stunning and...

  • e-book

    Gamification

    Shea,Therese
    (9793485)

    The concept of gamification turns healthy behaviors, such as losing weight or helping the environment, into a game that rewards success. This new and exciting niche in the game industry provides limitless opportunities for young people who are...

  • e-book

    Gamification - Unabridged Guide

    Rose Ward
    (9518835)

    Gamification - Unabridged Guide

  • e-book

    FinTech Innovation - From Robo-Advisors to...

    Paolo Sironi
    (9448998)

    A survival guide for the FinTech era of banking FinTech Innovation examines the rise of financial technology and its growing impact on the global banking industry. Wealth managers are standing at the epicenter of a tectonic shift, as the balance of...

  • e-book

    Loyalty 3.0 - How to Revolutionize Customer...

    Paharia, Rajat
    (4927646)

    Learn the secret to using big data and gamification to motivate, engage, and engender true loyalty among your customers, employees, and partnersAs our lives move online and nearly everything we do is being mediated by technology, all of our activity...

  • e-book

    Alternate Reality Games - Gamification for...

    Palmer, Charles; Andy Petroski
    (9659049)

    While formal training and communication are a foundational approach to developing employees in the workplace, alternate reality games (ARGs) provide a framework for increased and sustained engagement within business organizations. ARGs are transmedia...

  • Gamification, Inc. - Como Reinventar Empresas...

    Vianna,Ysmar; Vianna,Maurício; Medina,Bruno; Tanaka,Samara
    (5914511)

    Em sua definição mais habitual, o termo Gamification — ou Gamificação — corresponde ao uso de mecanismos de jogos orientados ao objetivo de resolver problemas práticos ou de despertar engajamento de um público específico. O desenvolvimento dessa...

    Produto indisponível

  • e-book

    Gamification - Como criar experiências de...

    Flora Alves
    (8114828)

    • Livro mostra como o gamification pode ser usado para soluções de aprendizagem engajadoras• Voltado a profissionais das áreas de treinamento que desejam se aprofundar no tema e colocá-lo em prática. • Autora se dedica à pesquisa de novas...

    Produto indisponível

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