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Resultados para: livro virtual e book

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162 produtos
  • e-book

    Como abrir uma loja virtual de sucesso

    Salvador,Mauricio
    (9377971)

    O livro é baseado na experiência do autor em auxiliar mais de 500 pequenas e média empresas a venderem seus produtos pela internet. Traz informações valiosas sobre o que os empresários, estudantes, profissionais liberais e empreendedores, devem fazer...

  • e-book

    Ambiente Virtual de Aprendizagem - Conceitos,...

    Mesquita,Deleni; Junior,Dilermando Piva; Gara,Elizabete Briani Macedo
    (8020354)

    Com linguagem dialógica e objetiva, trata dos avanços recentes no processo de ensino-aprendizagem, proporcionados pelas ferramentas computacionais e de rede. Apresenta os principais elementos, conceitos e métodos envolvidos na educação apoiada por...

  • e-book

    E-Commerce - Princípios Para o...

    Deghi,Gilmar Jonas; Oliviero,Carlos Antônio José
    (8887792)

    Esta série foi criada para atender aos eixos tecnológicos que orientamos cursos técnicos e profissionalizantes em âmbito nacional. Seu objetivo é capacitar o aluno para o mercado de trabalho, fornecendo, além de fundamentos teóricos, aspectos...

  • e-book

    The VR Book - Human-Centered Design for...

    Jason Jerald
    (9464040)

    Virtual reality (VR) potentially provides our minds with direct access to digital media in a way that at first seems to have no limits.However, creating compelling VR experiences is an incredibly complex challenge.When VR is done well, the results...

  • e-book

    The VR Book - Human-Centered Design for...

    Jason Jerald
    (9634002)

    Virtual reality (VR) potentially provides our minds with direct access to digital media in a way that at first seems to have no limits.However, creating compelling VR experiences is an incredibly complex challenge.When VR is done well, the results...

  • e-book

    Implementing Virtual Teams - A Guide to...

    Edwards,Abigail; Wilson,John R.
    (10263552)

    Many organizations worldwide are currently exploring the potential gains to be made from working with virtual teams. Although many different things are meant by use of 'virtual' (and indeed by 'teams'), usually it denotes groups of people with...

  • e-book

    Implementing Virtual Teams - A Guide to...

    Edwards,Abigail; Wilson,John R.
    (10263559)

    Many organizations worldwide are currently exploring the potential gains to be made from working with virtual teams. Although many different things are meant by use of 'virtual' (and indeed by 'teams'), usually it denotes groups of people with...

  • e-book

    Working at a Distance - A Global Business...

    Cassandra Smith **NFA**
    (10267351)

    Organizations are implementing virtual teams using web technologies as a cost-effective measure for training and project development. In Working at a Distance, Cassandra Smith provides a detailed, comprehensible virtual team business model for...

  • e-book

    Working at a Distance - A Global Business...

    Cassandra Smith **NFA**
    (10267353)

    Organizations are implementing virtual teams using web technologies as a cost-effective measure for training and project development. In Working at a Distance, Cassandra Smith provides a detailed, comprehensible virtual team business model for...

  • e-book

    The Virtual

    Shields,Rob
    (9823968)

    This book looks at the origins and the many contemporary meanings of the virtual. Rob Shields shows how the construction of virtual worlds has a long history. He examines the many forms of faith and hysteria that have surrounded computer technologies...

  • e-book

    Marketing in Virtual Worlds

    CTI Reviews
    (9559759)

    Facts101 is your complete guide to Marketing in Virtual Worlds. In this book, you will learn topics such as Exercises, plus much more. With key features such as key terms, people and places, Facts101 gives you all the information you need to prepare...

  • e-book

    Compiler Design, Virtual Machines

    CTI Reviews
    (9789169)

    Facts101 is your complete guide to Compiler Design, Virtual Machines. In this book, you will learn topics such as as those in your book plus much more. With key features such as key terms, people and places, Facts101 gives you all the information you...

  • e-book

    The Virtual Edge

    MA PhR PMP Margery Mayer
    (9559057)

    Managing global teams requires critical management, communication, and leadership skills that build trust and effectiveness at each phase of team development. The second edition of The Virtual Edge delves deeper into the nuances of virtual teams and...

  • e-book

    The Virtual Edge

    MA PhR PMP Margery Mayer
    (9560240)

    Managing global teams requires critical management, communication, and leadership skills that build trust and effectiveness at each phase of team development. The second edition of The Virtual Edge delves deeper into the nuances of virtual teams and...

  • e-book

    The Virtual Spectrum of Tyranny and Peace

    Kelly NGYAH
    (9543915)

    It is usually observed that regimes change from an autocratic to a seeming democratic rule, institute instability. In effect, it is at times comparatively assessed that, a country under an autocratic ruler or a tyrant seems to be more stable and...

  • e-book

    Using Virtual Worlds in Educational Settings...

    (10175378)

    The building of communities outside of the traditional brick-and-mortar base of a school or university is at a significant point in time; virtual worlds bridge the gap between 2D web spaces online and 3D physical spaces of the classroom, providing...

  • e-book

    The Virtual University - The Internet and...

    Ryan, Steve; Bernard Scott
    (5870938)

    A discussion of the increased accessibility to the Internet and how this has lead to a variety of resources being used for learning. Case studies and examples show the benefits of using the Internet as part of resource-based learning.

  • e-book

    Gameworlds - Virtual Media and...

    Giddings, Seth
    (9695900)

    Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday life and media cultures. Seth Giddings looks to fill a...

  • e-book

    Using Virtual Worlds in Educational Settings...

    Lisa Jacka
    (10175373)

    The building of communities outside of the traditional brick-and-mortar base of a school or university is at a significant point in time; virtual worlds bridge the gap between 2D web spaces online and 3D physical spaces of the classroom, providing...

  • e-book

    Integrating Virtual and Traditional Learning...

    Sandra Schamroth Abrams
    (9603166)

    Integrating Virtual and Traditional Learning in 6-12 Classrooms introduces a model of 'quot;layered literacies'quot; as a framework for describing and illustrating how students'apos; digital experiences can inform educational methods. Through the...

  • e-book

    Virtual Communities - 2014

    Rajagopolan Balaji; Jan Marco Leimeister
    (9839954)

    Written for both scholars and practitioners, this volume focuses on the design, management, use and impacts of Virtual Communities (VCs) from technological, social and economic perspectives. It brings together peer-reviewed research articles that...

  • e-book

    Mediação pedagógica em ambientes virtuais de...

    Côrte Vitória,Maria Inês; Rigo,Rosa Maria
    (9429481)

    A investigação desenvolvida por Rosa Maria Rigo nesta obra que antes se apresentava como uma dissertação de mestrado, corroborou as ideias que ela expressou desde a primeira sessão de orientação: os espaços de aprendizagem, necessariamente, não são...

  • e-book

    Surviving the Age of Virtual Reality

    CTI Reviews
    (9506276)

    Facts101 is your complete guide to Surviving the Age of Virtual Reality. In this book, you will learn topics such as as those in your book plus much more. With key features such as key terms, people and places, Facts101 gives you all the information...

  • e-book

    Learning and Research in Virtual Worlds

    Hunsinger,Jeremy
    (5440116)

    Virtual worlds are places where humans interact, and as such they can be environments for research and learning. However, they are complex and mutable in ways that more controlled and traditional environments are not. Although computer-mediated,...

  • e-book

    The Global Virtual University

    Tiffin,John
    (2902044)

    Based on material gathered from research projects carried out in the US, Japan, Brazil, Australia and New Zealand, this unique and visionary book describes key aspects of the global university and presents the paradigm from which it might be...

  • e-book

    Fast Families, Virtual Children - A Critical...

    Agger,Ben; Shelton,Beth Anne
    (9501124)

    The Internet, cell phones, and other technologies have changed the ways in which people conduct their family lives, raise children, and navigate the blurry boundary between work and home. Private life is colonized by employers, teachers,...

  • e-book

    Virtual Blue

    Sullivan,R. J.
    (9794591)

    Did you ever wish you could escape to a virtual world? What if you could...but then couldn't get out?Two years after her deadly clash with a vengeful ghost, Fiona 'Blue' Shaefer still can't shake off the trauma of that night. Moving to New York with...

  • e-book

    Implement Virtual Private Networks

    (9682468)

    The first complete guide to the installation, operation, and management of Virtual Private Networks (VPN), a fast-growing technology framework that lets organizations use the Internet as their own private network. Shows how all the pieces of VPN...

  • e-book

    Virtual Literacies - Interactive Spaces for...

    Marsh, Jackie
    (4932524)

    The growth of interest in virtual worlds and other online spaces for children and young people raises important issues for literacy educators and researchers. This book is a timely and much-needed collection of current research in the area. It...

  • e-book

    Managing Virtual Projects

    Goncalves,Marcus
    (3022552)

    Managing a project can be stressful enough without the added difficulty of coordinating project members working from different sites--or even continents! Managing Virtual Projects outlines techniques, practices, and products that are being...

  • e-book

    Bitcoin - How Can a Virtual Currency Attain...

    D.N. Salter
    (9450264)

    Examining how Bitcoin functions as a virtual currency and is able to attract substantial capital investment.

  • e-book

    A Online Social Networks

    (8622830)

    A Networked Self examines self presentation and social connection in the digital age. This collection brings together new work on online social networks by leading scholars from a variety of disciplines. The volume is structured around the core...

  • e-book

    The Virtual Thief

    Hartford S Brown
    (2991209)

    Joseph Simon, who has more names than he can remember, finds that stealing money from a professional thief and murderer can be a dangerous occupation. A major credit card company, systematically destroyed his life - Joe loses everything, his job, his...

  • e-book

    Teaching Literature in Virtual Worlds -...

    (8333920)

    What are the realities and possibilities of utilizing on-line virtual worlds as teaching tools for specific literary works? Through engaging and surprising stories from classrooms where virtual worlds are in use, this book invites readers to...

  • e-book

    In Search of the Virtual Class - Education in...

    Tiffin,John; Rajasingham,Lalita
    (9697940)

    'apos;Shirley zips into her skin-tight school uniform, which on the outside looks something like a ski suit. The lining of the suit in fact contains cabling that makes the suit a communication system and there are pressure pads where the suit touches...

  • e-book

    Psychiatric Nursing - Text and Virtual...

    CTI Reviews
    (3818030)

    Facts101 is your complete guide to Psychiatric Nursing - Text and Virtual Clinical Excursions 3.0. In this book, you will learn topics such as as those in your book plus much more. With key features such as key terms, people and places, Facts101...

  • e-book

    Collaborative Access to Virtual Museum...

    Riemer, John J; Callery, Bernadette G
    (4900475)

    Get practical tools to successfully develop collaborative online learning projects!Virtual museums provide an opportunity to spark learning through online access to multi-sensory information, and collaboration between sources is needed to efficiently...

  • e-book

    Virtual Reality

    Rauf,Don
    (9521916)

    This book introduces readers to the captivating world of virtual reality (VR), which is being hailed as the next frontier in technological user experience. Major tech companies such as Facebook and Microsoft are investing millions, if not billions,...

  • e-book

    Professional Learning Communities at Workâ„¢...

    Dufour,Richard; Reason, Casey
    (9510252)

    Now is the time to transform education! By combining the capacities of the PLC at Work™ process and powerful technology tools, teams of educators can meaningfully modify teaching and learning. Realize the potential of virtual collaboration to support...

  • e-book

    International Perspectives on Tele-Education...

    Dave Hobbs; Graham Orange
    (10143757)

    This title was first published in 2000:  Teaching, learning and assessment methods are constantly evolving, providing the educator with a range of issues and new challenges. This book addresses these challenges through the use of information and...

  • e-book

    Sex Workers As Virtual Boyfriends

    Itiel, Joseph
    (9634376)

    Beyond lust, create companionship with your sex workers!Many more men are willing to buy sex than to admit the fact. Joseph Itiel is not only willing to admit it--he has the courage and style to create “virtual” relationships with hustlers. These...

  • e-book

    The Virtual Executive - How to Act Like a CEO...

    Benton, D. A.
    (8301472)

    Master digital platforms to deliver powerful messages and build your personal brand'quot;In the virtual world, every voice mail, e-mail, or tweet is fraught with the danger of misunderstanding or misdirection, which can be disastrous for results...

  • e-book

    Master Builder 3.0 Advanced

    Books,Triumph
    (9827669)

    The smash hit video game Minecraft continues to grow in popularity and in gameplay, adding more features and updating existing ones to make them richer and more complex. Players who mastered the basics with Minecrafter and leveled up with Minecrafter...

  • e-book

    e-Study Guide for - Marketing in Virtual...

    Reviews, Cram101
    (3822070)

    Never Highlight a Book Again! Just the FACTS101 study guides give the student the textbook outlines, highlights, practice quizzes and optional access to the full practice tests for their textbook.

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