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Resultados para: programacao-de-jogos

19 produtos
  • Programação de Games com Java

    Harbour,Jonathan S.
    (2838533)

    Programação de Games com Java® -Tradução da 2ª Edição Norte-Americana é um guia prático, perfeito para programadores iniciantes de games que desejam aprender de forma rápida e fácil a criar jogos usando Java®. Escrito em linguagem simples, o livro...

  • e-book

    Game Development with Three.js

    Sukin,Isaac
    (9554850)

    A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript...

  • e-book

    HTML5 Games - Creating Fun with HTML5, CSS3...

    Seidelin, Jacob
    (10013557)

    HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the...

  • e-book

    Unity Game Development Blueprints

    Doran John P.
    (10011987)

    If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.

  • e-book

    Multiplayer Game Development with HTML5

    Silveira Rodrigo
    (9485704)

    If you are a HTML5 game developer who can make basic single-player games and you are now ready to incorporate multiplayer functionality in your games as quickly as possible, then this book is ideal for you.

  • e-book

    Android Game Programming For Dummies

    James,Derek
    (9285787)

    Learn how to create great games for Android phones Android phones are rapidly gaining market share, nudging the iPhone out of the top spot. Games are the most frequently downloaded apps in the Android market, and users are willing to pay for them....

  • e-book

    Learning HTML5 Game Programming

    L. Williams, James; Williams,James L.
    (3680414)

    Get Started Fast with HTML5 Online Game Programming!   HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and much more. In...

  • e-book

    The Android Game Developer'apos;s Handbook

    Avisekhar Roy
    (9782424)

    Discover an all in one handbook to developing immersive and cross-platform Android gamesAbout This Book• Practical tips and tricks to develop powerful Android games• Learn to successfully implement microtransactions and monitor the performance of...

  • e-book

    Learn to Code with Games

    John M. Quick
    (9482884)

    A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your...

  • e-book

    Learning Html5 Game Programming: A Hands-On...

    L. Williams, James; Williams,James L.
    (3680413)

    Get Started Fast with HTML5 Online Game Programming!   HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and much more. In...

  • e-book

    Unity 3.x Game Development Essentials

    Goldstone Will
    (4964709)

    This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a...

  • e-book

    Sams Teach Yourself Game Programming in 24...

    Morrison,Michael; Morrison, Michael
    (8102288)

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical...

  • e-book

    Core HTML5 Canvas - Graphics, Animation, and...

    Geary,David
    (8630501)

    One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas , best-selling author David Geary presents a code-fueled, no-nonsense...

  • e-book

    3D Graphics with XNA Game Studio 4.0

    Sean, James
    (8621465)

    This book is designed as a step-by-step tutorial that can be read through from beginning to end, with each chapter building on the last. Each section, however, can also be used as a reference for implementing various camera models, special effects,...

  • e-book

    Getting Started with C++ Audio Programming...

    Gouveia David
    (9470371)

    This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio...

  • Jogos Digitais - Programação Multiplataforma...

    Zabot, Diego; Matos, Ecivaldo
    (10126427)

    Esta obra aborda o ambiente de trabalho da criação de jogos digitais, com destaque para as principais ferramentas e linguagens utilizadas, como HTML, CSS e Javascript; os conceitos basilares da biblioteca Phaser e orienta como criar o primeiro...

    pré-venda
  • Programação de Jogos - Com C++ E Directx

    Santee,André
    (169307)

    A expansão contínua do mercado de jogos oferece grandes oportunidades para profissionais na área de programação. Com a constante evolução do hardware, este segmento do entretenimento eletrônico também apresenta muitos desafios, exigindo cada vez mais...

    Produto indisponível

  • Programação de Jogos Android - Estruturas...

    Damiani,Edgard B.
    (9329402)

    Você sempre quis criar um jogo para Android, mas não sabia por onde começar?Então este livro pode ser a sua resposta! Voltado para o iniciante no mundo dos jogos, ele tem como objetivo auxiliar nos primeiros passos, mostrando:A estrutura básica de um...

    Produto indisponível

  • Tecnologias de Programação de Jogos

    Ribeiro,Nuno; Vasconcelos,José Braga de
    (5542874)

    O processo de construção de jogos digitais é uma área essencial do desenvolvimento de software. Neste contexto, surge esta obra, onde as bases da algoritmia e programação, assim como as tendências de aplicações integradas de software para o design e...

    Produto indisponível

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